Sunday, 28 April 2013

Looking at a long argued point about gaming, what is the most important element?



Ever since Pong, games have only advanced in every area and these are game play, graphics, story, presentation, sound and music but it is often argued which is the most important element of a game. Is it that the graphics are so good that it looks like you are looking out a window? Or is it that it has the best soundtrack ever? Or maybe even amazing gameplay? In this short blog, I am going to briefly discuss what I feel are more important elements and what really defines whether I will buy a game. First I will describe each element.

Gameplay:

It would make sense that this is the most important element of a game, it is playable, is it fun? Can I play it with friends, will I get much replay value out of this or is it a one time deal? A game that has good gameplay is a much smoother and better experience that you are less likely to want to get to the end, but instead enjoy the game while you are playing it. If you aren't having fun while playing the game you may as well forget all the other categories as chances are, you aren't going to be playing it for every long. It is also important to note how different is the gameplay from the norm, is it just another COD knock-off or obvious attempt at Need For Speed? In an industry like this it is very easy to go with what sells but that isn't in the best interest of the players, which is why indie games like Journey mix things up a bit and give us a new way to play a game. It is hard to gauge how good a game is without another to draw comparison from, but if the game is engaging you in it and you are having fun, the gameplay is working.



Graphics:

Games like Crysis and Battlefield can be argued to be some of the most realistic games in terms of graphics. However, it is unfair to merely compare games by how much they look like real life when some games want a certain look or art style. So in this category I find that I am less picky than any other category, if a game has terrible graphics but is fun I will still buy it, but if the game has perfect graphics but dull gameplay I won't give it a second look. In my opinion, it is more important when looking at this category to consider, does the art style/graphics in the game suit the style it is going for and if it does how successfully does it do that? If you are playing Super Mario you aren't going to want photorealistic graphics but you still want it to be appealing to the eye and in that way it is what the developer does instead that matters. Any game can make a world look like real life, that requires no imagination at all. But instead it is when the create a game with an outer world look about it and while playing the game you are sucked into it. That is when graphics are successfully fulfilling their role in a game.



Story

This is probably one of the most overlooked category in gaming I know of. Why do I say that? Because often developers create their game and get writers to create the story after the fact which is a bad practice and is why a large majority of game storylines fail to impress. They also often try to make the story just a 6 hour version of a hollywood film which also doesn't work. Bioware and Telltale games have a great approach to this area of gaming, not only do they tell good stories but the story drives the gameplay and visa versa. Allowing the player to actively make decisions during cutscenes makes them feel more like an extension of the game itself rather than a tacked on element to give you a break from killing enemies for 10 minutes. Interactive storylines, if done well also add huge replayability to the game with the ability to go back, play the game again and get an entirely new experience out of it.



Sound and Music

A bad soundtrack in a game can kill the experience just as fast as broken gameplay, it can make the feel awkward, slow, clunky or cheap. It can sometimes be the difference between a great game and an amazing game, this is best described with Halo, Halo 1 through to 3 had an orchestral soundtrack created by Martin O'Donnell which added some great emotion and one of the most memorable theme songs of any game. But when it came to Halo 4 the changed the composer and went with a more electronic soundtrack which actually damaged the emotion and carefully crafted story and made it feel cheap. Another example of this is Far Cry 3, a game with amazing gameplay, story and well done graphics but the music has been said to be the Achillesheel of the game. Instead of being a memorable and impacting score it was full of dubstep and electronic music, now please understand that I have nothing against Dubstep or electronic music but there are games that work well with it and some that don't. A good soundtrack will add the perfect tone a game is looking for.



In Summary

So what is the best element? Short answer: There isn't one, but instead all elements of a game working together is what makes for a great games. If you have graphics without gameplay people won't be interested but at the same time if the soundtrack is horrible but the story is amazing it is very unlikely you are going to be able to successfully convey the needed emotion in the game. When all elements of a game work harmoniously you get masterpieces like Mass Effect 2, Uncharted 2, Super Mario Galaxy, Far Cry and more. So even though gameplay is important it certainly isn't the only factor in making a game great.



What are your thoughts and opinions on this topic, do you think gameplay is the most important, or maybe graphics or an epic soundtrack? Sound off in the comments below.

What game got you into gaming?

Do you remember the first time you ever played a game, the graphics were amazing, the gameplay was astounding and you were in the moment. Whether it was an all out brawl in a split screen game of Mario Kart or an intense session of Pong they all bring back their own great nostalgia. Now when I was younger I used to go over to my friend's place and we would play Mario Kart on his Super Nintendo, I thought this was the best thing ever and an absolute blast but I'll admit this was not when I decided to become a gamer.

In fact it didn't come until the first time I played Perfect Dark, a first person shooter game with aliens, split-screen multiplayer, co-op and amazing graphics. At the time I thought I was playing Crysis in terms of graphics and the game play was revolutionary. I remember versing my brother and bots in games of death match, using the guns that could shoot through walls and the pistol with a rifle scope. It wasn't til this point when I fully realized the true potential of gaming and it would definitely be in my opinion the game that I can safely say made me the gamer I am today. After playing the game for years, I went through the stages of owning a Nintendo 64, Game Cube and even a Wii. Nintendo ran in the blood and both Mario, Metroid and all the great Nintendo IP's were amazing an fun.

Sadly enough the Wii couldn't quite live up to its amazing predecessors, because in many ways it felt like a gimmick. There were still some really good games released including Zelda: Skysword and Super Mario Galaxy but in a generation so defined by HD graphics and an over flooded market of first person shooters trying to imitate Call of Duty my move to Xbox was soon to come. It was a great move as I discovered games like Halo 3, Mass Effect and many more. But I can't shake the feeling that Nintendo is in some serious trouble this generation. They are already behind in processing power and now more than ever there has been an increase in children and younger audiences playing multiplayer first person shooter games like Halo and COD.

Now I am not saying that you can blame Halo or COD for this, in fact it is clearly bad parenting but this really is starting to hurt Nintendo considering they could be considered as the console for the whole family. Hopefully this year at E3 the announcement of some new games will give them the edge they need as the head into the battle for next-gen. I would hate to see such a great company that my gaming roots came from come to an end like this.

Anyway, that is enough talking from me, what game got you into gaming? Any interesting stories?

Top 10 Webseries of all time.


1. The Guild


At first, I didn't really undestand or like this show. In fact I thought it was cheesy and boring but after watching the whole of Season 6 I went back and now I not only have a new opinion on it, but it has helped me to understand MMORPG players much better. I highly reccommend you check out this show, it is funny and smart and it has Felicia Day in it(which makes it instantly a must see)


2. Red vs. Blue


You can't go five videos on Youtube without finding a Machinima video, Roosterteeth started it and this show has run for 10 seasons. Which is more successful than most TV series and best of all, it is hilarious whether you play Halo or not.


3. The Flog


A show where Felicia Day talks about things she likes and an interesting take on doing wierd and wonderful things like gameplays of 80's games or playing crotchet or training her dog. And she occasionally gets in her friends to host, plust she even has her dog Cubby host one of the episodes.


4. Written By A Kid
The stories in the episodes are formulated and narrated by kids and then taken by a bunch of directors to interpret into random stories that usually end up with people dying or doing wierd and wonderful things. All things are possible with a child's creative mind.

5. Halo: Forward Unto Dawn


Halo fans have dreamed of a Halo movie ever since the first game was released, and though no this is not a movie. It is pretty close and provides some great backstory to Halo 4, definitely worth watching if you want to learn what the link is between Master Chief and Commander Lasky.

6. VGHS (Video Game High School)
A webseries about a school which is entirely structured around gaming. Sound cool? It is and the best part is that it is created by Freddie Wong.

7. A Simple Walk Into Mordor
To celebrate the release of The Hobbit this month, two super nerds will do in six days what took Frodo and Sam three movies to complete. They will walk the 120+ mile journey across New Zealand from the filming location of Hobbiton in Matamata to the filming location of Mount Doom, Mount Ngauruhoe. They will sleep on the ground, cross rivers, and of course, eat Lembas Bread. Documenting the entire journey on video, the two Lord of the Ring fans will prove that one does simply walk into Mordor.

8. Game Shop
Clerks meets Workaholics meets your local gaming store in this new original comedy series from START!

9. Jake & Amir
A comedy series from College Humor about two colleagues who have an interesting work relationship.

10. Honest Trailer
A great way to make fun of movie plot holes in a lighthearted silly way that keeps the audience entertained with the fast pacing like a real trailer and the epic voiceover.

In the next generation (PS4 & Xbox 3), should services like Xbox Live and the Playstation Network charge for online play?



This is a topic that is often hotly debated and often no conclusion is made. It is important to note for all those who are pro-free and say "Why Should I pay for Xbox Live when PSN is free?" the answer to that question is difficult. People who argue that now the PSN is almost identical to Xbox Live are mistaken. Xbox Live has a much more robust system, adding friends, parties and chatting is all much more seem-less and seems to be built better into the Operating System and network. Playstation has long suffered catching up to the level of social interactivity that Xbox has had which could be a major reason for the share button in their new console.

It’s true that the PlayStation Network is free and that you’ll need to pay to access online features with Xbox Live. But the old adage remains true: you pay for what you get. Xbox Live remains a more secure platform than the PSN, subject to far fewer hacks and other problems. And while the paid PlayStation Plus service is certainly a great value, the fact remains that if you have security concerns the Xbox 360 is the better of the two. No network is going to be perfectly secure, of course, but Xbox Live has never seen a month-long hack in which tens of millions of users were affected. Live is a great deal for third parties then, but less so for gamers. On the plus side, it means Microsoft get the lion’s share of online-enabled games, with even the most low-rent of independent developers able to support online matchmaking in their games. Meaning, overall, it makes online play in multi-format titles far more likely on the 360.

In the future we are probably going to see even more levels of membership for paid online subscription like so:

1 Free -You can access online but can't play multiplayer.

2 Small Yearly Fee - Access online and play multiplayer on all titles.

3 Mid priced Yearly Fee - All previous perks and free games monthly and bonus content, plus more deals.

4 High priced Yearly Fee - All previous perks and also will pay for entertainment content like TV shows and movies. This will try to be your entertainment hub.

THE TRUTH

The best asset of a paid subscription fee is that it allows even small developers to support online play - the value of which can’t possibly be denied. Without it, we’d never see online play in small-budget XBLA titles or even marginalised full-price games. The question to ask is whether or not that’s worth the precious money from your pocket, on rotation, every 12 months. From the player’s end experience, Live is the leader, but it’s hardly a full fifty bucks/forty-quid ahead of its competition. The market has changed since 2002 and so long as the PlayStation Network and Steam Community threaten to match Live feature-for-feature, Live needs to be obviously better in some other way, especially Australia where it costs a whole $30 more for a yearly subscription than the $50 cost over in the U.S. At some point in the coming months, PSN will rob Live’s Friends List, completing its mimicry of Microsoft’s system. It’s at that point where questions must start to be asked of Live. It’s certainly easier for developers, but as gamers, perhaps we should rightly expect just a little more from our Gold subscription. So if more isn't doesn't to improve the premium service gamers will start to question whether the extra money is worth it but for security reasons and the support of developers premium services must continue on Consoles if they are going to exist into the financially demanding future of gaming.

What game do you think has the best soundtrack?


I love soundtracks in video games, they give it the mood, atmosphere and can help immerse the player in the world. To me the best soundtracks are the ones you don't notice because the fit in so well with the game and story. It is games like Halo that have such great composers like Martin O'Donnell creating such amazing music for their games. Just think back to the first time you played Halo, you booted up the game and there at the menu was some of the most amazing music in video game history. The Mass Effect trilogy has also had some amazing scores because of the amazing composers behind them including Hans Zimmer and Sam Hulick. This also explains why the Call of Duty games have such great music. Games like Battlefield 3, Bad Company and even the likes of Just Cause 2 also have amazing soundtracks that add to the atmosphere of the games. I have also always liked the soundtracks of Nintendo games from Super Smash Bros to Metroid Prime through to the likes of The Legend of Zelda and even Super Mario itself. Rayman has also had such a great soundtrack with the latest entry, Origins even changing the soundtrack when you activate certain powers in the game. But the winner for me has to be the new Far Cry 3: Blood Dragon. The games has such a great soundtrack with the combination of Daft Punk, 80's Synth Music and arcade style scores all transitioned into one amazing sounding composition that fit the Cyberpunk genre perfectly.

My personal vote goes to: Far Cry 3: Blood Dragon.

What is yours? Let me know in the comments below.